Zombie
- Move: 120’/turn
- Alignment: Neutral
- Hit Dice: 2
- Attacks: 1
- Armor Class: 8
- Damage: 1-6
Animated corpses created by an evil Cleric or Magic-User, zombies can be turned or dismissed by a Cleric, and are subject to dismemberment with normal weapons. Zombies move very slowly and will only get 1 attack every other round.
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