Orc
- Move: 90’/turn
- Alignment: Chaotic evil
- Hit Dice: 1
- Attacks: 1 weapon
- Armor Class: 7
- Damage: 1-6
- Treasure Type: D
The many tribes of orcs rarely cooperate well, often spending more time fighting amongst themselves than working towards a common goal. Nevertheless, powerful creatures sometimes force them to work together (20% chance of 1d6 ogres or 10% chance of 1d4 trolls). Orc tribes are led by a 3HD war-chief, who has 1d4+1 2HD bodyguards to protect him.
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