Orc

Orc

  • Move: 90’/turn
  • Alignment: Chaotic evil
  • Hit Dice: 1
  • Attacks: 1 weapon
  • Armor Class: 7
  • Damage: 1-6
  • Treasure Type: D

The many tribes of orcs rarely cooperate well, often spending more time fighting amongst themselves than working towards a common goal. Nevertheless, powerful creatures sometimes force them to work together (20% chance of 1d6 ogres or 10% chance of 1d4 trolls). Orc tribes are led by a 3HD war-chief, who has 1d4+1 2HD bodyguards to protect him.

 

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