Combat Summary

Combat in Mazes & Perils boils down to a few simple questions:

  • Who attacks first? Ranged (Missiles and Spells) goes first and then Melee attacks go in order of highest to lowest Dexterity
  • How do you attack? Roll a d20 and add/subtract modifiers for Strength (melee attacks) or Dexterity (missiles or magic). Compare the result to the class To Hit chart. If equal to or more than the target shown for the character’s level, the attack hits.
  • How do you determine damage? Roll a d6 and add/subtract modifiers for Strength (for melee attacks).

 

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