Random Magic Items
Use the table below to determine which sub-table to roll on for each magic item. Next, grab a d10 to roll on the following tables to find out what items are found…
d% Base Value
01-22
23-41
42-66
67-86
87-91
92-96
97-00
Base Value
Miscellaneous Magic
Rings
Scrolls
Potions
Swords
Rods, Staves, or Wands
Other
Miscellaneous Magic
1d10
1
2
3
4
5
6
7
8
9
10
Miscellaneous Magic
Bag of Devouring
Bag of Holding
Broom of Flying
Crystal Ball
Elf Cloak and Boots
Gauntlets of Ogre Power
Helm of Evil/Good
Helm of Telepathy
Medallion of ESP
Rope of Climbing
Rings
1d10
1
2
3
4
5
6
7
8
9
10
Rings
Animal Control
Contrariness
Fire Resistance
Invisibility
Plant Control
Protection +1
Regeneration
Three Wishes
Water Walking
Weakness
Scrolls
1d10
1
2
3
4
5
6
7
8
9
10
Scrolls
Any one spell
As any Potion (not Delusion or Poison)
As any Ring (not Wishes or Regeneration)
Any three spells
Any two spells
As any Wand (not Rods or Staves)
Cursed (affects reader immediately)
Protection from Lycanthropes
Protection from Magic
Protection from Undead
Potions
1d10
1
2
3
4
5
6
7
8
9
10
Potions
Delusion
Diminution
Flying
Gaseous Form
Giant Strength
Growth
Haste
Healing
Invisibility
Poison
Swords
1d10
1
2
3
4
5
6
7
8
9
10
Swords
-1, Cursed
+1
-2, Cursed
+2
+1, Locate Object Ability
+1, +3 vs. Dragons
+1, +2 vs. M-Us & Enchanted Monsters
+3
+1, +2 vs. Lycanthropes
+1 Flaming, +2 vs. Trolls, +3 vs. Undead
Rods, Staves, or Wands
1d10
1
2
3
4
5
6
7
8
9
10
Rods, Staves, and Wands
Rod of Cancellation
Snake Staff
Staff of Healing
Staff of Striking
Wand of Cold
Wand of Fear
Wand of Fireballs
Wand of Magic Detection
Wand of Paralyzation
Wand of Secret Door & Trap Detection
Other
1d10
1
2
3
4
5
6
7
8
9
10
Other
Shield +1
Armor +1 (any type)
Arrows +1 (10)
Bow +1 (any type)
Dagger +1 vs. Medium, +2 vs. Small
Dagger +2 vs Medium, +3 vs. Humanoids
Axe +1 (any type)
War Hammer +1
Spear +1
Armor -2, Cursed (any type)
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