Shadow
- Move: 90’/turn
- Alignment: Lawful evil
- Hit Dice: 2+2
- Attacks: 1 touch
- Armor Class: 7
- Damage: 1-4
- Treasure Type: F
These non-corporeal intelligent creatures are resistant to non-magical weapons and are not affected by sleep or charm spells. They are not undead, and cannot be turned by Clerics. Upon a successful attack, the shadow drains 1 point of Strength from the victim. Characters reduced to zero strength become shadows themselves. Otherwise the strength drain only lasts 8 hours and then is restored to normal.
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