Saving Throws

Characters will encounter many strange things they must overcome to stay alive on their adventures. Some are physical in nature, such as poison or petrification, and others are magical in nature such as spells or magic items. When these situations arise, the GM will ask you to make a particular type of saving throw.

To roll a saving throw, roll a d20 and roll the target number or higher. For instance, if saving against a particular spell’s effects as a first level Fighting Man, you would need to roll a 16 or higher.

vs. Breath Weapons

Some creatures you encounter may be able to breathe on your characters with a particular elemental effect such as fire or cold.

vs. Petrification

Some creatures you encounter may be able to turn you to stone with a look.

vs. Death or Poison

Some creatures may be able to kill your character with a glance, and others may have the ability to emit some kind of poisonous cloud that would cause you harm.

vs. Magic Items

Spell effects cast by magic items can be just as deadly as if you were facing off against the caster himself.

vs. Spells

Spell effects from active spellcasters are among some of the deadliest effects you may encounter.

Saving Throw Values by Class and Level

* “Breath” = Breath Weapons, “Petr” = Petrification, “Death” = Death or Poison, “Items” = Magic Items

Fighting Man Saving Throws by Level

Level

1-3

4-6

7-8

9

10-12

Breath

15

14

13

12

11

Petr.

14

13

12

11

10

Death

12

11

10

9

8

Items

13

12

11

10

9

Spells

16

15

14

13

12

Cleric Saving Throws by Level

Level

1-3

4-6

7-8

9

10-12

Breath

16

15

14

13

12

Petr.

14

13

12

11

10

Death

11

10

9

8

7

Items

12

11

10

9

8

Spells

15

14

13

12

11

Magic-User Saving Throws by Level

Level

1-3

4-6

7-8

9

10-12

Breath

16

16

15

14

13

Petr.

13

12

11

10

9

Death

13

12

11

10

9

Items

14

13

12

11

10

Spells

14

14

13

12

11

Thief Saving Throws by Level

Level

1-3

4-6

7-8

9

10-12

Breath

15

14

13

12

11

Petr.

14

13

12

11

10

Death

12

11

10

9

8

Items

13

12

11

10

9

Spells

16

15

14

13

12

 

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