Ogre

Ogre

  • Move: 90’/turn
  • Alignment: Chaotic evil
  • Hit Dice: 4+1
  • Attacks: 1 weapon
  • Armor Class: 6
  • Damage: 1-10
  • Treasure Type: C + 1,000 gold pieces

Ogres come in many different sizes and colors, ranging from 7’ to 10’ tall. Anytime they are found outside their lair, they will be lugging 1d6 x 100 gp among choice bits of victims and other assorted paraphernalia in their huge sacks. For every 12 ogres there will be a 5HD leader. Ogres are sometimes employed as (somewhat erratic) shock troops, or they may be found bullying and lording over smaller humanoids.

 

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