Ghoul
- Move: 90’/turn
- Alignment: Chaotic evil
- Hit Dice: 2
- Attacks: 2 claws + 1 bite
- Armor Class: 6
- Damage: 1-3 each
- Treasure Type: B
These humanoid creatures feast on the dead. Ghouls paralyze when they score a hit against a character unless the victim Saves vs. Paralysis. Elves are immune to this effect. Ghouls inhabit the fringes of settlements and underground catacombs where they can get easy access to a steady supply of freshly interred corpses.
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