Volume 1 Issue 38 – Sandbox Adventures

Gamers often complain about being railroaded in a campaign, but giving them complete and total freedom can just as easily derail game. This week on Roll For Initiative, we talk about the ultimate free flowing campaign, the sandbox campaign. And we have a special guest DM, as  Stephan McClanahan joins us for a very sticky […] Read More

Deck of Many Dooms

17. The Heretic; when the time comes every character will perceive the PC as a witch/warlock/whaterverelseyouburn, then burn them; a witch being burned 18. The Maidens; the PC will be mobbed by a large number of bizarrely bewitched women; several wome... Read More

Somebody Save Me

Somebody Save Me As you walk down the darkened tunnel your nostrils are assaulted by an inescapable noxious odor that evokes your mind to visions of death and decay.  The incessant droning you heard earlier starts and stops, starts and stops, in a maddeningly unpredictable cycle that causes you to grind your teeth and squint […] Read More

Save or Die Podcast # 12: Adventures at Sea!

The “Core Four” cannon ball into the deep ocean waters, talking about Sea Adventure Campaigns along with Sea Creatures! Wrapping the show up with review of The Inn of Lost Heroes by Small Niche Games.. Check it out! 570-290-7283 Buy here: http://www.rpgnow.com/product_info.php?products_id=84401 Grognardia Review here:http://grognardia.blogspot.com/2010/10/review-inn-of-lost-heroes.html
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