I've been asked a few times how I do my planning for any of the games I do, whether it be AD&D 1e or Marvel. I did a video on what steps I take, but a few people wanted to see it written out, so I've decided to put down the idea I expressed in the ...Read More
Just wanted to drop a little note that according to the history timeline of our little hobby, TSR released the Advanced Dungeons and Dragons 1st edition Player's Handbook in 1978, June to be precise. Its now 40 years!
In this video, I go over how I changed from the 9 point alignment system to a 3 point alignment system in my D&D 5e game, The World of Arkonis Actual Play podcast.
1. Light Characters
Under this spectrum will follow the law to the best of their ability, and know they are being watched, thus do the right thing. They will help fellow mankind out when needed, but doesn't necessarily mean they will go out of the way to right the wrong all the time. Not all characters that fall under here will be Justice Warriors, unless they desire to be.
2. Dark Characters
Under this spectrum will follow good’s ultimate opposite, pure Evil. Which is demonic in nature, always trying to encourage the misery of others and taking pure joy at watching what they accomplished. Their actions are purely based on a whim, and diabolical in decision when possible. 3. Grey Indifferent is neither really light nor really dark and is normally the alignment associated with nature or the “good free spirited protector of nature”. Will do the right thing if warranted, but will never commit.
3. Grey Characters
Indifferent is neither really light nor really dark and is normally the alignment associated with nature or the “good free spirited protector of nature”. Will do the right thing if warranted, but will never commit.
This works really well in my 5e games, it allows a lot of roleplay freedom and a lot of fun. I will be incorporating this into M&P2e.
In my previous posting, I talked about using Gold/Treasure as a way to reward XP, and help shifting focus away from just running around slaying things for experience points. But then the issue came up of "what about just skipping all that and just milestone level?"
In this episode I went over how you can take your 5e game in a different direction entire when you move the focus off killing for xp to gold for xp. When gold is the end result or goal in the game and that's what gets the characters experience, the p...Read More
In this episode, I try to spark a little fun and imagination in your minds by talking about regular mundane trap ideas that can be used in your game, not to hurt characters, but more so throw them off, cause weird things to happen.Read More
If you haven't already picked up another copy because of price, or looking to pick up your first copy, now is your chance, as this book is at an all time (I believe) low for a hard copy of only $21.This is a great time to grab a back up copy for yourse...Read More
Tapes! Don't miss them!I was driving today and was thinking, back to the days of when I was a kid, I listened to a lot of "heavy metal" music. One of my favorite groups to listen to during that time was Manowar! Not only did their music fall in line wi...Read More